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Missile Defense Simulation
Enemy Launch (Grumble)

All scenes included day and night lighting variations as well as multiple camera angles before the final was decided.

Enemy Launch (Grumble)

All scenes included day and night lighting variations as well as multiple camera angles before the final was decided.

Friendly Launch (THAAD)

I created prefabs for all animated units so they could be easily dropped into other scenes where needed.

Friendly Launch (THAAD)

I created prefabs for all animated units so they could be easily dropped into other scenes where needed.

UI Elements

UI Elements

(THAAD)

I sourced models and reduced them for use in game. Created LODs, matched textures where needed.

(THAAD)

I sourced models and reduced them for use in game. Created LODs, matched textures where needed.

(Grumble)

(Grumble)

Radar Truck

Radar Truck

Radar Trailer

Radar Trailer

Some clips from process

Some clips from process

I built out a few animated scenes in Unity that showed rocket launches complete with particle effects and sound effects.

I built out a few animated scenes in Unity that showed rocket launches complete with particle effects and sound effects.

Missile Defense Simulation

Property of NOU Systems: https://www.nou-systems.com/

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